ANU School of Cybernetics | 2022
PANIC! (Playground AI Network for Interactive Creativity) is an interactive installation that enables users to experiment with multiple generative AI models in a chain-like fashion. Working with Dr. Ben Swift, I designed and built the physical installation featuring split-flap Vestaboards, television screens, and a custom input terminal with a 'panic button' to trigger the AI model cycle.
Dr. Ben Swift (ANU School of Cybernetics)
Design
Technical Implementation
Fabrication
PANIC! in action, showing the sequence of AI-generated outputs
Collaborating with Dr. Ben Swift, we envisioned and developed PANIC! (Playground AI Network for Interactive Creativity), a system enabling users to rapidly experiment with multiple generative AI models in a chain-like fashion. After an initial showcase at the Creative AI Sydney Conference, we expanded PANIC! into an interactive public installation. I designed and built the physical installation, featuring split-flap Vestaboards, television screens, and a custom input terminal with a 'panic button' to trigger the AI model cycle, primarily focusing on image generation and description models.
A visitor interacting with the PANIC! terminal
PANIC! was a highlight of the Australian Cybernetic Exhibition, attracting thousands of visitors and gaining media attention. It is now a core component of the ANU School of Cybernetics' AI workshops, fostering critical thinking and active engagement with generative AI among executives and other professionals.
The PANIC! installation on display at SXSW, drawing attention as a centerpiece for promoting creative AI and interactive technology.